void VerifyReferencerName() { if (!bCurrentObjectVerified && CurrentGCObject) { if (!ensureAlwaysMsgf(CurrentGCObject->GetReferencerName() != FGCObject::UnknownGCObjectName, TEXT("Please make sure all FGCObject derived classes have a unique name by overriding FGCObject::GetReferencerName() function. FGCObject::GetReferencerName() will become pure virtual in the next engine release. See callstack..